Not easily. The point of the branching is to include the different ways things could play out based on choices, so putting all of Riley's content into branch would basically make no sense at all. She'd lose her virginity multiple times, give her first BJ multiple times, refer to events that didn't occur, or ignore events that did occur. It's kinda just the way the game is. It's not really built for the FOMO crowd, and is intended for multiple playthroughs. Once the game is done this should be an easier sell as the amount of content should mean that just one route has enough content for people to be satisfied. I hear this is a fairly different way of structuring one of these games, but it's how I've decided to do it based on what I wanted the game to be.