Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits)

I'll check as soon as I can. Right now after trying to do another build, it just keeps failing due to being unable to find the package.json. Not sure what is going on.

Edit: Tried resetting to default settings on project settings, still cannot find package.json. I'll keep trying to get to the point where it can do a build and reply back if any of the other tips will help.

Edit 2: I don't know what NW.JS version I am using, I have the tool set to auto detect and I clear the cache with each build, as that sometimes seems to help the tool find package.json.

OK. So it should be at a version that can launch properly. It's weird that a cache makes the tool see the json file. Looking into it.

(1 edit)

Alright so I think I figured out how to make a build perhaps.

What I had to do was change the settings of the NW.JS from Auto Detect to Latest Version, clear the cache, and download the NW.JS again.

From there, the tool was able to find package.json and build a copy of the game.

However, the game still won't boot. There is nothing in the task manager indicating anything is running.

(1 edit) (+1)

Found the issue: The Cook Tool didn't put the files on the correct folder.

Pushing out a hotfix.

Rgr that! I will grab the new version as soon as it's up.

I really appreciate you working with me to get things going. Very professional and means alot!