Really awesome game! This felt extremely well realized and very complete. I've been unable to get past the first stage with boats and keep running out of time, but I will continue trying because I've really enjoyed this. Beautiful art style and map design. The game is brimming with character and I enjoy all the lore. I'd love to have a way to track the requirements for my current mission, and some sort of effect on the tile when you collect resources. Great work!
Viewing post in Wagon Driver: A Tile of Two Queendoms jam comments
Thank you! I wish I could've fit an extra level or 2 in there (mud was very underutilized as a tile), but otherwise I'm very satisfied with how it turned out :D
Day 3 is the hardest level in the game. Jodi was able to solve it with an hour spare, while I only ever got 10 minutes before the clock ran out. My best suggestion is to *avoid the sand* as much as possible. It really is hell on the wagon.
I would've loved to add some more UI stuff, but we ultimately ran out of time. Thanks for the suggestions tho <3