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This was pretty funny lol, I enjoyed the sound design and art. I think gameplay wise the the main game is maybe a bit slow and easy, 10 gifts to get to the boss feels like it takes a long time, especially if you die to Krampus 😅
Which is a shame cos Krampus is pretty fun and challenging!

I think stopping to deliver presents in the middle of a shmup is an interesting idea, but at most the only consequence for stopping was maybe 1 health. Maybe if the enemies had been more aggressive and you had to keep flying back to the house before it left your FOV?

I hope you guys develop it some more, it sounds like you have some ideas!