I played it a lot, because I did not play it last DD. I did not record it, but I wrote things down and took many screenshots. I realized I got way too many important screenshots so I named them, organized them and zipped them. You can find them here https://mega.nz/file/uIskRIAR#IuiFpGtY0YZz6z9585pfQIco-JeRhFvOtrPixRc-pms
Let me know if mega does not work for you and we can figure things out. Anyway, here's a list of things I wrote down while playtesting:
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The game seems even more random now. There is less player involvement and control which is not something I like.
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It’s really hard to come up with builds when your starting symbols are random, and you also do not know what boss you are going to face.
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On first level, I found the broken machine to be much harder to deal with than the ghost.
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Turning off the extra tooltips stopped my game from lagging whenever tooltips appear. I remember us talking about how the lag was due to me playing the game with Wine on Linux, but it is odd that turning those detailed tooltips off fixes it.
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I still think shops should have some healing.
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Shops > Items > Symbols > Dropping Minigame > Pinball > Space Invaders
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I did not fight many enemies that were new to me, because whenever I got to level 2 and 3 I was very picky with my fights. Maybe just for testing purposes you could give testers ability to start on later levels with some gear.
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Headache did not seem to work with Rainbow.
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Nothing is capped! There should be a cap on Midas and Shell, and possibly introduce some “Sudden Death” after x number of turns.
For the whole fight please refer to the PLEASE CAP folder
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Sucker Punch should have minimum 1 dmg.
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I have never beaten the space invaders minigame (even with Joystick item)
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I played pinball once, and I at least got some tokens out of it.
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Unlocking system is nice. I would like to see requirements for Unlocks not just from the title screen (especially when there is no good way to get there). I would also like to b able to see a full list of items and symbols in the game.
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The most OP symbols in my opinion are Straws, Midas Touch, Empty Wallet. (See my multiple victory sreenshots in Victories folder)
just one out of 5 victories I got -
The coolest symbol is Angry Meal.
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Sometimes map generation really wants me to backtrack a lot. I wish there were less obstacle tiles connecting vertically that essentially split the map in half.
My Unlocks at the end
You can see the whole progression in the Unlocks folder.