hmm for some reason when I change the color codes, it just stay s white, It may have something to do with another plugin i have ( a good bit of visustellas) Ill keep messing with it.
Viewing post in Custom Damage Sprite Plugin - RPG Maker MZ comments
I've tested this with some visu plugins on a client's project (see plugin list) and it works fine. Put the plugin under the visu ones.
If the setting isn't defined, then it uses the default white color. Make sure that there is a damage sprite setting defined per element, per damage type.
Meaning:
- A 'Thunder' element w/ damage type set to 'HP Damage' uses a different setting as a 'Thunder' element w/ damage type set to 'None'