I will fix the exploits on the infection item cost.
For enemy level, it depends on regions, meeting level 16 is normal in some area (if it is too high, I can change that)
For the infection cells harvest loop, they are designed to regenerate after 1 min.
first off sorry if i came across as rude or angry i was attempting to give constructive criticism but back to my post when talking about the infection cells harvest loop its not respawning every minute after fighting one enemy you can harvest every couple seconds and for enemy level level 16 enemies while being level 6 was actually not an issue my playstyle allowed me to trivialize the difficulty early on but i raised that as a possible issue because in para ark the final boss was so difficult my first playthrough that the 30 plus level gap wasnt something i could overcome with strategy alone and i was guessing the difficulty would be about the same in this new demo so thats why i thought it a good idea to bring up