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(+1)

Got a score of 11000, I assume that's about as much as you can get. Gonna be honest, this one doesn't really fit the theme, and it's not really fun either. It really is just a walking simulator that makes you press E occasionally, there is no obstacles or threats at all. One thing I can praise is the visuals though, it looks a very certain way that tickles my brain idk. Could definitely be expanded and polished further.

(+2)

can agree we have chosen a too of an ambitious project that we didn't have time for we are going to update it further but yeah the game in this state kinda sucks I do agree it is not finished at all it's 10 % of what we wanted we wanted to make more maps especially bigger ones this map that is there was suppose to be a tutorial map the lock picking should have had a minigame not just mash E etc. this probably happened because it was my first 3D game so I didn't have reference scale on how long does making models textures take so it took longer then expected I thought it would take like 4 days and we didn't even have models 8 hours before the deadline and  it really does not fit the theme either it would maybe have if it was finished but again the poor choice of a project plus terrible time management gives you this 1/10 of a game

(+2)

All good mate, scope creep gets to all of us