A really deep take on the topic. I guess everyone has their own way of dealing with loss and I am happy that this has helped you. It obviously is more of an experience than a game, but I feel that's okay.
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I really appreciate that! Yeah, I feel that this probably falls more into the "Walking Simulator" category of games. I completely understand that not everyone finds personal value in these sorts of projects, and I think that's fair. I was definitely more focused on the visuals and narrative than on any kind of "mechanic" other than walking and dialogue.
Thank you very much for checking it out!