Really? Is there anything on the art side you would like to see improved in particular?
And thanks you for like our game and concept.
You're welcome! I do mean it as the core gameplay of trying to time platforming with managing the snowball's position was a refreshing take on platformers in general. For the art, the biggest stand outs to me was with the terrain and the pick-ups. There was not much too those so they looked odd next to the player character. The snowball could use a little more details as well since it's such a central part of the game, but that one is more a personal choice than anything else.