So overall I like the game - especially the music is a great choice.
What could be improved:
- after a connection issue, a white line appeared seems to be loading something or counting something.
- the start in a new circle is a bit slow and hard to get.
- Dante describes 9 cicles of hell.... I only see 5 levels (currently in 2)
Thanks for review. At the moment I have implemented an auto-prestige system that starts with 10B souls and increases linearly. After filling the sword, auto-prestige happens, where you are offered to attack one of the kings of hell and receive a bonus for it. In the early stages, I would recommend attacking Baal or Belial. Which will give bonuses to the speed of purchasing upgrades and the speed of completing the level.
only minimal effect; you introduced something w/the milestone stuff that is just doing way too much.
i'm just into level 1 and it's just ... no bueno .. see the lag:
sidebar: you need to introduce a debouncer on the skull 'hit' audio, i'm certain there's some performance bit there, but it's not the big game-breaker.
yes, you did, good job. can you take a moment and think about changing two things about the score display:
1) fixed width, period. the fact that the entire line of text moves move left and right on change is... not amazing UX. the only thing that should move is a changed number.
2) the color, with no outline, is difficult if not impossible to read when skulls are stuck at the top in a new level. consider moving it to the left above the hell shop.. and .. please #1.