Awesome game! I love tactics games and this one was nice. A bit too easy but it was fun. Maybe you could add more asymmetry to it? Like a more varied cast of units, add abilities, and environmental hazards or just have the enemy try to focus on your bomb carrier since it's a victory condition for them? I guess fog of war could also be interesting to plan an ambush?
Viewing post in Astrosteel Invasion jam comments
This was pretty much my first time making a game like this. I recently did a playthrough of Sid Meier's Pirates where I completely wiped Spain from the map, and I find the land combat in that game really fun. So this game was based a lot on that, where you just have 3 unit types, and the enemy has mostly the same. I was originally going to make it so the AI only goes after troops that its units can see, and make it so you can't see the enemy's troops unless they're visible to one of your units, but I didn't have the time for that. Also I made the difficulty pretty low because the people I asked to playtest kept dying over and over, and didn't know how to win. The bomb carrier was a neat idea, but I don't think it turned out right. Thanks for your feedback.