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I loved this game! Maybe just reduce the target number of subs or make the subs go higher faster? It takes too long to reach the goal.

Also maybe you should try a list method to implement your randomness to make sure players get more variety. I had the same email on one batch a few times.

(+1)

Thank you for the comment and for playing our game! We tried to make the game go pretty fast, in our testing we thought the game pacing would be fast but now others have played it it's been super interesting to see the spread of game lengths reported.

For the emails, the original plan was to have quite a few more but our writer got sick so I had to come up with some, unfortunatly couldn't get around to doing more to help with the weighting so the randomness on picking the emails isn't super balanced as the system was largely designed around having a larger pool to pull from.