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Unfortunately the fullscreen key doesn’t exist as a stand alone key on my German keyboard. You can activate a fullscreen button for browser games in the itch backend, I don’t think it would be against the rules to still activate that.

Anyways… Really cool what you achieved with the limited 3D capabilities of C3, I especially liked the effect of the glass that became more opaque the more you looked at it from an angle. I don’t know if it was intentionally or not, but the thing I liked the most about the game is how OP pacifist runs are :D Not only conceptually as some fun contrast of expectations, but it is simply really fun to play it that way too. You gotta speed through the level always moving to not get shot, strafe jumping through the air :D Great entry.

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Despite it being undesirable to skip the enemies, I love watching speedruns and wanted to give the choice to fight. I feel the formation of the enemies being more spread could help prevent darting for the exits hehe.

Yes i added loads of little effects like glass going more opaque, the build outside blending to the sky to look infinitely high, glow effects on certain bits. Even all the little shadows around the objects outside just gave it little touches, but I think you were the first to notice the glass opacity hehe.

Thanks for playing my game and hopefully I can improve and build on it in the future :D