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For this round’s criteria, I’d say it’s definitely a fun and cohesive style! The hair flowing animation was a nice touch as well. Felt a little light on the connection to the theme is the only nit in that regard.

regarding the actual telekinesis mechanic, quite interesting! I actually missed how to use it at first, had to go back to read the instruction. But very cool how it collates enemies together. Maybe a good idea would be to have some blocking structure in front so there’s no way to skip it when you first get the instruction? I also recommend supplying an alt input combo to allow for the special attack while doing telekinesis, I can’t left and right click on my current (gasp, I know) trackpad setup.

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Yeah, fair about the theme. For spectacle, I meant for the player to be watched as they moved through the level, and the crafting mechanic for fusion. I wanted to use screens that showed the player, to show that you're being watched, but it doesn't work on web. I had some more stuff planned for fusion, but I didn't get to it.

I'll definitely add something like that for the tutorials. That's also a good point you made about the telekinesis, I didn't consider trackpads. Thanks for the feedback