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I love that you made an RPG incremental with this ascetic. The balance felt pretty good, and the graphics and audio go together well. This could be an even better Two Crowns for sure. Although, I was sad to find that I could kill my own minions -- also, sometimes I watched my coins drift down into oblivion at a 45 degree angle to the ground?

I cannot tell you how disappointed I was when I got to the edge of the map and couldn't advance with my mad jumping skills :( if this continued into a linear world to explore with the same incremental spirit, I'd pay money for it. I realize of course there's no way that would happen in this jam, but still, it immediately sucked me in and I dared to dream. Regardless, absolutely great job! This is inspiring.

P.S. I was really hoping to make a three-deep stack of enemies to cover the tutorial text but they just started overflowing into my base instead, so this is what you get.

Never mind, I finally got it randomly in web view (not maximized, hence the "Rate for..." button from the Itch page over it)

Thank you for your comments! I do have a few bugs to fix when the Jam is over. And I would like to expand it a little more, and polish the mechanics.