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(+2)(-1)

First I wanna say this is an absolutely addicting and satisfying game all on its own, the fetish content is just the whipped cream and cherry ontop. The art style is super cute too!

I actually never played a factory style game before so this has been a huge learning experience too.

I'd have a few QOL suggestions I think might be great to see though:

  • Being able to see the operational range of machines, like the gentle care robot or the radius of the hovering hand, would be super helpful
  • Make building transparency toggleable, rather than a press and hold button.
  • Make building transparency affect transmitter pylons and the goddess.
  • Toggle the visibility of collision boxes (or whatever the blue boundary boxes for buildings/the player/NPCs are)
  • Hard to really communicate what I mean but: Ability to lock the horizontal/vertical pixel placement, IE: When placing a building, hold H to lock the horizontal position so you can only move up or down, or hold V to lock the vertical position, so you can only move left or right. Basically something to help with more precisely placing buildings pixel-perfect.
  • If not giving the option to have cowgirls follow you off the bat, at least give an option to shoo them or have them respawn near the goddess (have had wandering cowgirls interrupt me or get stuck way too often, lmao)
  • My biggest one: A more readable font. I know the font used fits with the pixel art style, but it can be a little fatiguing to read.
(+1)

I'm happy to hear

I get what you mean when it comes to the horizontal/vertical locking, and I think it would be useful.

When it comes to the font, I do agree that it's not the easiest to read. I can't draw the font on a smaller scale than the pixels of the game unless I change how a lot of things work, but I have been looking at changing the font so that it's more readable at least.

I have been working on making the game a lot more polished and convenient to play for the next update, so a lot of these things should be fixed.