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WOW, this game blew me away! With all the little details in the sound design, having the accessibility options to turn off the overloads, the puzzle design, and the way the effects really made me feel the auditory and visual sensory overload, this has been my favorite game so far. Awesome work! And the ending cutscene was cute too.

The one piece of constructive feedback I have is that it was a bit hard to find all the tasks to do, I kinda just wandered around aimlessly until I found the last one.

OMG Thanks a lot for the super nice comment!
The feedback is welcomed, we thought that making the player wander was a mechanic to let overloads accumulate but a better indicator of the activity points would have been useful.