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(2 edits) (+2)

Beautiful and great SFX and music. Really captured the cyberpunk aesthetic from inside the system. 

(I felt like I almost beat it, but I didn't want to backtrack a long way from a giant node that didn't respond to the spacebar. After the red/yellow intersection)

This might be guilty of "hiding the cool stuff" behind the boring parts. Some players might ditch without even knowing that it gets cooler.

You essentially completed the game; at the end, on the giant node, you just need to overload it, and that's it. It's peculiar that it didn't respond to the spacebar; it worked on my web build. Perhaps it's a random bug. Thanks for playing and for the feedback.