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(1 edit) (+1)

As someone with both autism & anxiety, I felt like I understood this game really well. Great use of the prompt. I wish there was an indicator to show where the interactable objects were because I wandered the whole house twice before finding the last one.

More than anything, I really appreciated the attention to detail regarding the audio. Every object had a distinct sound it made as you approached, and the combination of multiple sounds together added to the sense of sensory overload. Even if you didn't record these sounds yourself, great work.

Hi! Thanks a lot for the comment and for the constructive criticism. We truly appreciate your perspective.
Probably indicators were needed but we thought that the wandering gave more time for the overload effects to grow and added a bit of adventure in the game! Next time we will be using better indicators.