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(+1)

I completed the quota!

Really liked the visuals and the music.

Controls were very easy to grasp but I wish I had more control over the trajectory. Also, the knife/sword things appeared randomly and sometimes would spawn nearby and block the way to the customer.

Anyway, it was a good shift at the OVERLOAD bar. This is a pretty solid game, I really enjoyed the bizarreness of everything going on.

(+1)

Thank you for playing! 

We want to add more control over the knuckle in future, so player could play something like arkanoid with a bottle until it reach visitor or drop off the table, so yeah, more control is coming :)

About the knife: our idea was, that every customer that come to table brings some kind of obstacle with different effects, but we managed to make only knife that acts like a bumper. Also there should be more active items, like RAG to clean the table from the obstacles, to avoid the problems like yours (with unreachable customer), but again - we simply didn't make it in time ;(

Hope we can finish everything that we've came up to after the jam voting ends and you could play the final version :)