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Well, it's your game, so I'm not going to tell you how to do it, but personally, unless a game is called "Coyote Time", it should not _demand_ coyote time usage to play :-)

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Thanks for the feed back!  I went back and forth about that jump for a bit.  Since it's still before the deadline I went ahead and updated that jump to not be so frustrating.  I also added into my GDD that the coyote jump is a mechanic.  I just thought that was a common thing in platforming style games from everything I've ever played.

Yes, Coyote Time is a common thing, but it's not something that is required to progress (and definitely not on the very first jump), but rather, it's something that is there for players who mistime their jump.