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Woah, thanks for the in-depth review! I really appreaciate these kind of reviews since it helps me a lot xD

Basically all of the coding/programming improvements are true, I'm currently working on a complete overhaul for the game's UI, mechanics, maps, and stuff for 2025. Most of these points are things that I wanna get fixed by then.

As for Vanessa (Alice's mom), for now she's just a ghost character, she's somewhat important so I thought it was better/coherent to have her mentioned in certain events in the story where's is important to do so, so I don't have to retcon her into previous events.

And I'll be trying to fix the bugs that you mentioned too, coding isn't really my forte so I'll see what I can do.

Anyways, thanks fro the feedback, helps me to get a better insight of what the players think of the current state of the game... apparently some of the changes I wanted to make are really necessary xD

Good to know it was helpful. I know a lot of people have a tendency to make complaints that are so vague it's impossible to tell what they're even complaining about. So I make sure to be very specific when I have tips for developers. I just always worry that the hyper-specific points might come off as judgemental.

When you say you have stuff for 2025, does that mean that the next update won't come out for a whole year? 'Cause I will wait that long, but that's kinda sad. 😢

I can't say I know anything about coding, but I can say that you can find tutorials for absolutely everything on the internet. Just try a web-search for "How to add [X Feature] to RPG Maker [Your Version]." There's a real good chance that you can even find a YouTube video for that specific thing.

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Yes, that's why I am glad when people leave actual reviews of the game, and don't really worry about that, as long as it's written with respect, devs should take these comments to improve their work.

And no, I meant for the next Anniversary Update, I'm currently working on another big update (such as 0.05) in parallel to the normal updates.

Yes, I've been doing that for a while and there isn't a tutorial for EVERYTHING but enough stuff to make the game somewhat functional.