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Hi Astronautz,

I've spent time on version 1.7 and it works great! The A.I is obvioulsy better. I play at maximum diificulty, as for almost every game I play, because I don'j like if it's too easy. This is more challenging than before. I've  had a lot of stress with more or less 10 hostages running scared in the open! I felt great loosing only one of them.  This game is already  great obviously, and I'm glad that you still improve things.
I've had a bug with the same popup dialogue with Zanata telling me we split and see in Ben Dabi. This popup is supposed to happen once but it was showing again allways at the same location, followed by the game quitting. Things were ok as long as I was voiding this location.

I am sometimes a bit annoyed by the visualization of the soldiers on the map. In some very few cases (mostly small buildings  and / or small rooms / small corridors) For these cases I would like to switch the visualization to another  axis that is not available. Besides, I got used to this little inconvenience and it's not something that would stop me from playing.

Also not a big deal but I guess it would be better with roadsigns readable from both sides (I send pictures for showing).

I hope it's not too hard to read as I'm not English native speaker. 

You're doing a great job with this game! I will try next version.

Thanks a lot!

Hi Shitar, I'm glad you like the game.

> I've had a bug with the same popup dialogue with Zanata telling me we split and see in Ben Dabi. This popup is supposed to happen once but it was showing again allways at the same location, followed by the game quitting. Things were ok as long as I was voiding this location.

That bug was fixed in 1.8

>I am sometimes a bit annoyed by the visualization of the soldiers on the map. In some very few cases (mostly small buildings  and / or small rooms / small corridors) For these cases I would like to switch the visualization to another  axis that is not available. Besides, I got used to this little inconvenience and it's not something that would stop me from playing.

Actually, you can flip the camera angle from the HUD (also by pressing 'F' and 'V' keys)

>Also not a big deal but I guess it would be better with roadsigns readable from both sides (I send pictures for showing).

You're right, I need to improve the signs.