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Thank you for the feedback, it's really helpful!  It seems we indeed overdid the contrast in light intensity. Doing this first game jam definitely taught me a thing or two about player expectations :)

(+1)

I totally get it. It’s pretty difficult to be able to just put yourself into the player’s shoes when you put a lot of hours in making a game. And then when you release, players realize things you’ve never thought of! It’s always a learning experience.

Much deserved props for completing your game though ^^.