Thank you for the feedback, it's really helpful! It seems we indeed overdid the contrast in light intensity. Doing this first game jam definitely taught me a thing or two about player expectations :)
I totally get it. It’s pretty difficult to be able to just put yourself into the player’s shoes when you put a lot of hours in making a game. And then when you release, players realize things you’ve never thought of! It’s always a learning experience.
Much deserved props for completing your game though ^^.