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(+1)

A short game, caused a bit of panic when I first clicked "start" and had no idea what was happening.

Here are the notes I jotted down while playing:

  • Would add support for the spacebar as jump
  • Add an intro/tutorial to explain things
  • Would not start the radiation until the player moves just to let them get comfortable when the level loads
  • Not sure what the UI controls do at all
  • More levels or longer levels but with items to pick up along the way would be nice
(+1)

Spacebar does in fact work as jump, understandable with the instructions intro/tutorial and I am currently working on that along with more levels that add more depth. I will also being adding an oxygen tank pickup to add more ("time") to your play as the levels with be more in depth and longer. This is a first released any part of working game and I am learning so much. Also adding in locks and needing codes and interact with items. The radiation will also change and not be Green but more of a screen tear grainy effect.

(+1)

I'm glad to hear that; I hope you continue on your journey and keep at it! I can't remember if this was built in Godot or not, but I stream daily and do Godot dev. If you want to stop by with any questions, feel free: thornityco

it is built in Godot 4