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(+3)

It's rare for a game to come out that's as good as this is, especially when this looks to be your first VN (or at least by looking at your Itch profile it is)!

The story is interesting with a cast of characters that are equally as interesting. The renders are all really high quality and have such great lighting that I was surprised to see that this isn't just your first release but also appears to be your first title!

I've said this about other titles but I kind of hate finding this now and not when it was more developed because I'd love to see more of it right now lol.

Minor bugs I noticed:

  • At the starts when telling Lucy about us thinking it will be nice to spend more time together the bow and arrow light up red indicating we gained a point with her but we actually don't
  • Redirecting the compliment toward Lara also pulses red but no points are actually gained
  • When telling Lucy the truth about our dream it pulses red but no points are gained
  • Red pulse when selecting "Good thing I like mysteries" but no point gained

Or at least I think they're bugs because those choices were often paired with one that I did see either taking you off the path of that character or losing affection with them.

(+3)

Thank you for such kind words! This is indeed my first title - I spent long months learning how to achieve high quality renders in Honey Select, so I'm glad to hear it's paying off.

The point system is kind of a work in progress - the behaviour you mentioned is actually intentional in 0.1, but may change in future if I work out a good way to minimise code complexity while maintaining affection points and paths. Could I ask, how did you actually know that no affection points were added? I don't recall indicating this anywhere in the game's UI.

Thanks for the feedback!

(+3)

Sure! I use a mod called URM or Universal Renpy Mod in pretty much every Renpy VN I play, it's a very handy mod which allows the player to do a lot. View variables or values, change them if they want to, and much more.