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(+3)

That ending literally put a smile on my face. This was hella fun. Music and animations were on point, and there was definitely a bit of strategy to learn (namely that it's often better to light trees near a house than to light the house itself). You definitely did some interesting things with the levels as they progressed, like hiding sheep or guards in the trees and such. I played with controller on the downloadable and it worked great.

Constructive criticism/bug reports:
- I got stuck on terrain and had to restart a couple of times, mostly on corners
- I think the colliders for the fire swing could've been more generous; I often thought a tree would catch when it didn't. I'm not sure if it's just a small collider or if it's only detecting on one frame of animation or what
- Getting hit by the guards could've been juicier. Maybe a sprite flash, screen shake, or something. I got hit a couple times without realizing
- Tutorial text assumes you're using M+K instead of controller

(+1)

Thanks for playing and having fun! Agreed with all those points. We spent a lot of time tuning colliders (which caused the hitbox issue you mentioned) and there are still ways to get stuck. Hopefully we figure out a better way.

(+1)

Thank you for playing it! I'm glad you made it to the end. Agree with everything--getting stuck in corners and navigation/pathing were probably our top challenges. Really glad to hear the controller worked for you since most of us were only testing with mouse and keyboard. We were going (almost) right up until the deadline and a couple of details got dropped...