This game is amazing! I love burning everything down. Am I the baddie?
Great concept, and i love the simple art style! I cant wait to see what else happens!
Criteria | Rank | Score* | Raw Score |
Artistic Style | #88 | 4.500 | 4.500 |
Theme | #89 | 4.500 | 4.500 |
Cleverness | #93 | 4.000 | 4.000 |
Playability | #469 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Play as a vengeful Goblin whose sole mission in life is to light EVERYTHING on fire!
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
This game is amazing! I love burning everything down. Am I the baddie?
Great concept, and i love the simple art style! I cant wait to see what else happens!
What a great game! The level of polish is insanely good! The music and artstyle was amazing too. Great job!
I LOVED this game!! Adorable art style, very fun gameplay loop. The nose wiggle on the gobbo is 10/10.
Amazing work for 2 weeks, the game is so polished!
Oh, the dream to play as a piromancer goblin, funny game, I got stuck on the second level, between a three and the wall, but really fun to play.
Medieval Arson Simulator? Heck yes.
Fun mechanics, meaningful story, charming art and style, and the audio and voiceover is just great.
Splendid game!
Nice intro, music, art and fun mechanics. Great game :)
Tons of fun. The movement and attacks feel and look smooth.
I love the goblins animations, the nose and ear bounce are a great touch!
It's clean and easy to play... and you can spread fire with sheep. What else could you ask for?
Really cool concept ! Loved the art <3
A little bit on the hard side, but really fun.
Great job!
Very hard, but shows great promise. I would love to have a way to permanetly get rid of villaggers, instead of just shooing them away.
Fun, fast and ... goblins. Right up my alley. Great job!
This game was the much needed stress relief after make a game jam game, so thank you for that. I think what really did it for me was the mechanic where you could leave the trail and ignite it after, it was amazing.
as said before, the art is indeed incredible. I drew bunch of pixel art fire sprites for our game so extra credit to where it's due for that not really fun task to be done so well. I also really enjoyed the well balanced tutorial levels and all that comes after. great great jam entry!
That ending literally put a smile on my face. This was hella fun. Music and animations were on point, and there was definitely a bit of strategy to learn (namely that it's often better to light trees near a house than to light the house itself). You definitely did some interesting things with the levels as they progressed, like hiding sheep or guards in the trees and such. I played with controller on the downloadable and it worked great.
Constructive criticism/bug reports:
- I got stuck on terrain and had to restart a couple of times, mostly on corners
- I think the colliders for the fire swing could've been more generous; I often thought a tree would catch when it didn't. I'm not sure if it's just a small collider or if it's only detecting on one frame of animation or what
- Getting hit by the guards could've been juicier. Maybe a sprite flash, screen shake, or something. I got hit a couple times without realizing
- Tutorial text assumes you're using M+K instead of controller
Thank you for playing it! I'm glad you made it to the end. Agree with everything--getting stuck in corners and navigation/pathing were probably our top challenges. Really glad to hear the controller worked for you since most of us were only testing with mouse and keyboard. We were going (almost) right up until the deadline and a couple of details got dropped...
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