This game took a simple mechanic and just kept layering & layering on top of it.
Here are my notes I jotted down while playing:
- Was a bit confusing that the blobs had to be merged to get to the door. I thought I had to use both blobs to push the door first.
Wish there was a level section tool to know how long the game is going to get me to commit. This would be a great spot to add DLC as well if you continue the game.I did not notice this until reopening the game again while making the notes. Probably best after the level to bring the user to this screen.- Nice sound effects with the intro screen showing PS+Godot