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Bemourn

32
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A member registered Mar 11, 2022 · View creator page →

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Thanks!!

Glad you enjoyed it. Thanks for playing!

Thank you for the feedback! Glad you liked it, even if we managed to stump you on the puzzles 😅

Thank you so much! Hopefully the judges feel the same way :)

Thanks again for playing this on stream!

Thank you for playing on stream!

Glad you enjoyed it. Thank you for playing!

Thank you for checking this out! Glad you enjoyed the puzzles and lore 🙂

Thank you for the feedback!

Wow, there really are a lot of similarities between our games, you're right. Interested to see what the judges think... Thanks for the feedback!

Thank you! We also want to add an undo button, it's definitely the most requested feature from the feedback so far. Yeah I think we really went above and beyond polishing this as much as we could 😅

Glad you enjoyed it! :)

This was a lot of fun to play, got some crazy taxi vibes. I would mention that the braking and acceleration in reverse was a bit lacking. Also the camera was a little crazy at times and maybe could do with some tweaking. All in all a pretty fun game to mess around in.

I had a lot of fun playing this. My favorite thing to do after getting the ship upgrade was pushing into a wall until I built up enough speed to go shooting off into the sunset at mach speed. 10/10

Interesting take on the tower defense genre. I also enjoyed the simplistic controls and how well everything was optimized. Definitely looks like y'all had lots of fun with this! Cheers

Shlug looks great! Glad you enjoyed it🙂

It was the first time for our team, and we were all amazed not only that we had something to submit but that it plays smoothly. Huge confidence boost for us to keep going and make more games. Thanks Thor. Go make games.

That's fair. Looking forward to see what you come up with!

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This game is so wholesome. The bee boss was a good challenge as well. The animation of flying into the nest at the end of each level is my favorite part. I think the speed of the enemies could be reduced slightly to better balance the game, especially for the boss fight. Also allowing spacebar to act as a jump might feel a bit better, I kept going to that out of muscle memory at first. Great job!

Love the art and sounds for this. I agree with SudoDave's comment that a fog of war minimap or even some indicators would be nice for some of the larger levels. Maybe consider some upgrades to the firefighter as well. Good job 🙂

My first time playing a pico8 game and seems really cool. I could totally see myself playing this on a handheld on road trips or at the airport. Plus the little jingle at the end of every level is a nice victory jam too. Had to take a moment and appreciate it at the end of each level. Great job!

Art style is awesome! Movement feels a little floaty and I would love to have some volume sliders since the music was a bit loud for me. Wanted to leave some feedback in case you plan to do updates. Great work 🙂

Thank you! Glad you liked it 🙂

Very cool atmosphere/aesthetic and I love the lighting effects. I didn't realize at first that I could bite people to turn them into ghouls so ended up walking around the level unsure how to progress since there was nothing left to bite. When I try to curse the water pools it seems like the hitbox is very tiny or I'm missing something about them because I couldn't always get them to work. Thought I would let you know in case you were planning to make updates!

Glad you liked it!

I have to tip my hat to this one. Wow. Just wow. If this doesn't win I'll be very surprised. Great work!

Ahh I see... Even if the other options don't seem to be right at first, don't rule them out completely... 

Thank you for the feedback! We're looking to add some more hints to the in-game text display as well as improving the UI elements to hopefully make the objectives clearer. Unfortunately we can't ask you to wipe your memory to play it again for the first time but hopefully that helps future players. 😅

Have you tried smashing the blobs together? 🤫

Thank you! 😁

Thank you for the kind words. 💗

Thank you! We plan to have one more set of 5-6 levels and a final cutscene after that to mark the end of the game.