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Love the idea, fits well with the theme in a really clever way and I found it pretty fun. It reminded me of a flash game I played ages ago. I did run into some issues where a kid would just become locked on to an object meaning i couldn't clean either of them, they were just constantly spreading to each other.

Thanks for the feedback! Yes I think I need to extend the AI system to build in a better idle state than just standing still! Also, I should add a "spreading dirt" state so that it beomes an activated action rather than a passive thing...