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Keep It Clean's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #93 | 4.000 | 4.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Pretty good entry! Playability: The gameplay is pretty solid, although very shortlived if you run up to the kids that start off dirty and clean them before they can dirty up anything in the room. I think it would greatly contribute to difficulty if some items in the room start off dirty so that I can't speed through a whole level in about 3 seconds. Sometimes the kids also get stuck on an object, which will make the kid and object permanently dirty each other forever. It is also pretty easy to accidentally select a power-up when spam shooting, which happened to me on one of the levels. Theme: Your game encapsulates the theme really well: The kids are dirty and are spreading the dirt to the whole room. Well executed. Cleverness: A clever player could power through the game by running up to the kids that start off dirty and cleaning them as fast as possible, maybe a bit too fast though. If you play the game this way, it's a very short lived experience. Artistic Style: I love the aesthetics of this game, the art is slick and the music is a banger. I would have liked to see some volume adjustment options to balance the audio, because the music is pretty loud. Overall, solid entry! Keep kicking ass!
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Twin stick shooter in which you need to stop the dirty kids from messing up the nursery. Clean items with your water pistol before the parents arrive to collect their children.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Made in Godot 4 so the web version is a bit hit or miss!
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Comments
Nice concept and well executed! The difficulty seemed to be well balanced and the length of the game was perfect for the amount of content. Levels 3 and 4 was bugged though because the dirty kid got stuck on a toy and stopped spreading dirt.
Thanks very much! Yeah I had a load of trouble with my path planning... Sometimes the kids pick a route that they actually can't complete! Maybe one day I'll get a solid AI system working in a Game Jam! 😂
Fun game :)
Thanks!
Love the idea, fits well with the theme in a really clever way and I found it pretty fun. It reminded me of a flash game I played ages ago. I did run into some issues where a kid would just become locked on to an object meaning i couldn't clean either of them, they were just constantly spreading to each other.
Thanks for the feedback! Yes I think I need to extend the AI system to build in a better idle state than just standing still! Also, I should add a "spreading dirt" state so that it beomes an activated action rather than a passive thing...
That was fun! Great job and awesome concept!
Thanks very much!
To close to real life....lol. Loved it showing things getting dirtier as the dirty ones spread it around. Expecting a lotta germ, bug spreading / killing stuff.
Thanks very much! Glad you enjoyed it!