Cool game, I like the undertones of the message. The pixel art is clean. Has the right amount of combat, could maybe use more puzzles based on the mechanic? The color mechanic is great but seems a bit clunky or unintuitive to switch colors, but I'm not sure how I'd make that better myself. Boss fits with the mechanic well. Music fits style and is pretty sick. Overall good job.
Viewing post in Colorless jam comments
Thank you! Hearing the pixel art is clean is really inspiring and encouraging! There's an additional mechanic that I wanted to add where the player would lose access to certain colors after going through colored areas. But I need to refactor a bit to get this to not be a nightmare. The controls seem to be the most feedback I've received. I need to figure out how to make that smoother and more ergonomic for sure.