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Some comments, I'm still stuck in area 1:
1. new sensitivity helps a lot! ty

2. discovered a breaking bug, but if you are in combat mode and fall down, it makes a squish. However, your toggle is now incorrect. So I ended up with the combat mode but cannot attack or the free roam mode with sword out and I can't hit anything.

3. In the first area, the base where you go into after gaining fire is very dim and I have a hard time seeing anything at all. Can you add torches or something? 

4. Also in the first area again, the rooms are identical. I have a hard time getting my bearings. Did I come from here? Where is this? I accidentally exited from where I came from and my only indicator is that the enemies are not there. More indicators would be nice (or a minimap).

5. Fire fix was great! Gj!

Thanks for trying my game and providing some feedback; it really does help. As for the problems you found:

  • The fall damage method was cobbled together in a sleep deprived stupor and I assume I never tested such a case; from what it sounds like it could be similar to a recently fixed bug and should be an easy fix
  • I’ll see if I can increase the brightness in the Iron Hundwerks
  • Many testers did say that they got lost in that specific section, but I never really got around to adding any sort of unique identifier for each room; rest assured that I’ll do some research on what iron mills look like so I can implement some way to ensure people don’t get lost
  • I’m also planning on adding a mini-map to the game (or just a map in general) but I want it to be stylized so it may be some time before it’s implemented

Again, I really appreciate the feedback and will implement these things as soon as possible.