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I liked the atmosphere a lot!  The effect on the attack was also really cool looking.  The dialogue was a bit too distracting when trying to focus on navigating the map + fighting enemies + lack of visibility increasing.  Probably best to incorporate the story in situations of down time unless you are using audio to present it, or the environment itself.  Nice work though!  I'd definitely play a more fleshed out version of this. :D

Thanks alot !