4:33. The clowns will get ejected if the speed is too fast and the car hits an obstacle. Clowns seemingly don't click well with the car when the car has lost clowns before and it tries to pick up newer clowns as the laps progress. I would say that the concept and premise are fun or work pretty well on paper, but I am also glad that you did execute for submission to the game jam, so some jank will happen. :)