Cool game! It's a bit buggy though, I loved the mechanic of rolling and jumping but once the hands got introduced I got stuck, it has alot of potential though!
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Thank you :D
Yeah… I recently found out that Godot (the game engine I was using) recently ditched their Bullet Physics Engine by an in-house one and the result out of the box is… 😅 Sometimes not the greatest.
I came with a quick patch that increase the physics time-step so it jitters less. If you’d like, feel free to give a second try. Cheers!