I don't know if this really has anything to do with lil, it's about the dialog contraption, so it's still a programming question. I am making a game in Swedish, so i need to use the letters Åå, Ää and Öö. Since Decker doesn't support them, I have made a custom font, replacing other less used symbols with them, though this, of course, requires rich text. When using r:dd.ask, is it possible for the alternatives to be rich text? I made this attempt, where field6, 8 and 9 all contain rich text:
r:dd.ask[ field6.value (field8.value, field9.value) ] if r~0 dd.say["placeholder"] dd.close[] else dd.say["placeholder"] dd.close[] end
Decker would, however, display 8 and 9 in plain text and like this:
Menu is the font name. Do you have any ideas what could cause this?