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Thank you for the feedback and for playing! And thank you for letting me know about the player reset bug. It *could* be an issue with running under Linux as this is the first time I've heard about it, but I will try and recreate it when I get back to development.

Thanks again!

Please don't try to recreate it! Heh. Unfortunately I discovered this morning that my current CPU config is not stable under load. It's flaking during compiles etc. My guess is, that particular level has a bit of a high CPU requirement for some reason, and it was dying. Definitely not your fault :)

haha, thank you for the update. Might have saved me a frustrating hour of trying break my game on purpose.

Yeah I had nightmares of you spending hours looking for crashes when I'm basically a dumbass XD