Very fun platform mini-game!
I enjoyed the sound effects and particle effects quite a bit! They add a lot to the gamefeel and help the player see the results of their actions. The randomizing of the map suits itself well to an arcade-style high-score game, where the player is motivated to continue attempting new runs for the coveted godlike RNG.
That being said, I do wish there was more to interact with in the map. Besides the jump-boosters, I didn't find myself really thinking much aside from "Go left... Go right." Aerial boosters, low gravity sections, black holes... Something else would've made navigating the maps feel more engaging rather than holding a direction and spamming boost/jetpack. Could've also helped lean a bit more into the "momentum" theme, which I'm guessing is what you went with here.
Felt super retro and nailed the aesthetic. Funny cover image. Good game! Good luck with the competition!