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(+1)

yeah, since i switched to godot i lost alot of the game feel elements i had created when i was using unity and because of the fact i used to be able to just copy and past the, camera shake for example, into the game i kinda forgot how important those things were for game feel i should probably make the template scripts for those in godot so i can use them a lot easier during game jams but thanks for the feedback :)