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For a basic version, this was really satisfying! I like how you can feel the power increase with each upgrade. However, I quickly became overpowered and was able to basically remain stationary and not get hit anymore! It felt great and I kind of wanted to just grind out a higher score... but the sound got a bit repetitive and I was already too overpowered. If there was a bit of variation in the sound effect of shooting, I might have stuck around longer. I was attacking so fast!! Pew pew pew! Nice start to a survivor game, and lots of room for more expansion! I think it would be cool to see more cell types and definitely some music too! Nice work!

Also just wanted to share this  cool Godot AudioStreamRandomizer feature which is always nice for frequent sound effects so it's not so repetitive.

Thank you! Your feedback is so detailed and helpful! Thank you again. Sadly I ran out of time and I couldn't add music to the game.  I've added some new enemies and spawn algorithm to make the game more difficult (so the game beats you, not reverse). I really felt how the game can be played with being afk (so easy). I'm planning to add ranged enemies. And to make the game original I'm thinking of a new fun mechanic that you couldn't get a high score without using it. That sound AudioStreamRandomizer is so cool! I'll surely use it in my game!