Fantastic puzzles.The good thing is that puzzles aren't impossible and very hard but you need to think.
ManiMonji
Creator of
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Very original game! I haven't seen any game like this one. Fits the game perfectly, spawn hint, text animations, special enemy movement, fantastic pixel art, All of these make the game a fantastic experience. This game kinda reminds me of GMTK roles reversed theme. Well done!! I hadn't reached to your skill level yet. So I can't give any useful tips. Sorry. Of course I think you can add some sort of mutation upgrades. Maybe some increased speed or dash ability or the mutation "ring" appears faster or you get more health as bubble. Some smarter enemies must be also cool in the mutation mode. Sorry those were the only ideas that I could think of.
Thank you! Your feedback is so detailed and helpful! Thank you again. Sadly I ran out of time and I couldn't add music to the game. I've added some new enemies and spawn algorithm to make the game more difficult (so the game beats you, not reverse). I really felt how the game can be played with being afk (so easy). I'm planning to add ranged enemies. And to make the game original I'm thinking of a new fun mechanic that you couldn't get a high score without using it. That sound AudioStreamRandomizer is so cool! I'll surely use it in my game!
Thank you for feedback! It was the first game jam I finished something. I wanted to spawn enemies not only around the player, but all around the map so player has to move because enemies might group and come in big numbers. So I'm thinking of randomizing and checking if enemy is going to be in player cam (Not optimized I guess) or randomizing between 4, 3 (edges) or 2 (corners) rectangles around the camera. you're right about the dying part, after adding attack speed upgrade my game difficulty changed a lot and it was near to jam deadline. Also the damage upgrade becomes useless so I wanted to increase enemy health as score goes up. I always say a hard game is better than an easy one.
I really liked the art. The gameplay is also as fantastic as art. Different enemy types make the game way more enjoyable.The thing that I don't like is that the player gets weaker (has less impact on the game). It would be cool if you could choose the mutation type or some sort of upgrade (even if that doesn't give you some good advantage). Well done!