Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rotating with mouse x axis was a lil bit tricky while at the times where that did not correspond to the orientation of you character. I don't think that is going to be possible to solve while sticking to a fixed camera. But I think it's something you get used to eventually. Also kept trying to dodge with space as its what i've been doing for 2 weeks while developing my game. I'm always dodgshit at learning new controls and that's 100% on me.