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Thanks. 

Which subreddit did you see it on? RPGdesign and RPGcreation gave me two radically different receptions, lol. Overall I got the most helpful results from a couple discord servers.

 The best advice I got was to remember you can compensate people other than just with cash, they suggested if you can't afford a professional to find another indie and/or amateur designer and offer to swap editing or writing or art or whatever your strength is in exchange for a sensitivity read (just don't be the jerk who offers "exposure")

As for finding one, I'm fortunate enough that a friend volunteered to help me out with it.

I'm actually looking to go a step further and find a Japanese co-author for future stages of development. Both 'cause I want to expand the cultural stuff and get it right, and also just because an overseas penpal sounds like a fun cultural exchange.

If you know anybody who might be interested send them my way.

I agree. The "exchange of work" tends to be fairer and easier than with just money (which tends to be in limited supply, you know).

I saw the thread in... not sure which but it was mentioned that if you paid someone to look for problems in your game there was a high chance of, well, getting problems regardless they were real or not. It's not something isolated: if you ask for your system's flaws, you will get flaws no matter how polished and tested it is.

I think that was probably in RPGdesign, RPGcreation was much more positive about the idea.