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Extremely cool idea! I loved the dialogue, full of wit, full of intrigue.

I didn't always find traversing the landscape to be super interesting, but maybe that's part of the intention that I missed.

I saw you say to someone else that you're gonna release the ability to solve it in phases. I'll have to tune in again then because I'm interested to see how the game progresses!

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Appreciate the feedback!

The fixed camera and limited controller cap the dynamics. In the future I may add a few more frames or particles to make the animations a bit more fluid and add a dynamic camera that will punch in when you speak with NPCs

Something like

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Rad!

Oh and I forgot to mention it before, but I really, really enjoyed the scrawl sound. I really like a good scrawl and it just felt like it fit the game so well.