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(1 edit)

Nice visuals. Unfortunately, I got stuck on the door right before the first mini-boss. I was confused on the fact that I was picking up the 1’s…maybe pressing E or something would help with that. The core of the game seems fun overall, and your enemies/character are cool. Might be cool to update your thumbnail with the character’s face with that distorted effect on it.

EDIT: went back and played some more. Core gameplay is pretty good. The gun vastly outpowers the sword though. It’s cool you can deflect bullets with the sword, so maybe level 2 should focus on that more…or maybe you have certain rooms that focus on that? I definitely wanted more reach with the sword though. Also, picking up the 1’s one-by-one (ha) is fairly tedious…maybe you can just show a counter for them and “collect” them with an action like mentioned above.

huh, interesting idea! Yeah, we had minigames in mind in level 3 (1-0) that would use the sword, but I just didn't have time to implement them. on the side note, sword is like op against the final boss (1-1), cause it can deflect his bullethell attack. Thanks for valuable feedback!