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(+1)

Amazing little entry put together in such time. Once again I feel like the only thing I want is more of everyting. With a little expanding this could be a fully fledged game release.

I assume there is a type in the controls, last special is from low stance, right?

Nothing really to pick apart, maybe the neon light could be toned down on their brightest parts, and the parry moving you forward is a tad confusing for me, at least.

Otherwise well put together, assets are nicely matched in style sfx and music also good.

Would love if one of the attack would serve as the Return key in the “Retry-Main Menu panel” for fluidty of restart.