The game looks nice enough, the spritework, animations and backgrounds were all pleasant. I was initially confused since the game controls with the arrow keys and not WASD, while the menus were operated with the mouse. The lack of any sound was definitely noticeable and made the experience very flat.
The levels were pretty flat level-design wise, and enemies were not fun to fight, since your attack range is so low with the sword and the gun is so weak as to be completely unusable. There was also not great feedback from taking hits, and I often didn't notice it. I ended up avoiding most enemies.
There were some points where the game loaded for a noticeably long time, freezing in the meantime. There were also bugs where enemies would 'vibrate' at the edges of slopes, and other animation and gameplay bugs (Death animation playing over and over on respawn, dash simply not functioning sometimes)
It goes without saying that there were no bosses and the theme of 'exchange' was not present either. It needs work, but looks nice enough that there is some potential.